07 June 2017

From the word-hoard: Fiendish Giant Centipede

This was the first templated monster I made for Pathfinder. This fiendish centipede was the "dragon-god" of a group of goblins.

Fiendish Giant Centipede, Huge CR 3
Total XP


NE Huge Vermin
Init +0; Senses Darkvision 60 ft., Perception +4
AC 15 Touch 8 Flatfooted 15 (-2 size, +7 natural)
HP: 31 (3d8+15)
Fort +8 Ref +1 Will +1
Immune mind affecting effects; Resist cold 5, fire 5; SR 8
Speed 40 ft., climb 40 ft.
Melee: Bite +7 (1d8+5 plus poison)
Special Attacks poison, smite good
Str 21, Dex 11, Con 20, Int --, Wis 10, Cha 2
Base Attk +2; CMB +9; CMD 19 (can’t be tripped)
Skills: Climb +11, Perception +4, Stealth +8 Racial Modifiers +4 Perception, +8 Stealth
Environment: Underground
Organization: Solitary or colony (2-5)
Treasure: null
Poison (Ex): Bite-injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d3 Dex damage; cure 1 save.
Smite good (Su): 1/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+3) against good foes; smite persists until target is dead or the celestial/fiendish creature rests).

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