15 January 2014

Monks, AC, and HP

A few things I just really started thinking about with regards to monks.

Provided you, like me, view HP as something of an combination abstraction of physical health, luck and the continual improvement of avoiding damage, does it make sense for monks to have such small HD and an improving armor class, whether that means harder to hit or taking less damage?

I guess it might make sense as it does decouple the general and overall improvement to avoiding damage granted to other fightery classes, like fighters, signified by larger HD, making the monk possibly as survivable as a fighter in combat, but much frailer out of combat.

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