Ability Score Requirement: Dexterity 9, Constitution 6
Hit Die: d6 per level 9th level. Starting with10th level +2 hit points per level and Constitution adjustments no longer apply.
Saving Throws: As a Halfling.
Armor: As a Thief
Weapons: As a Halfling.
Special Abilities: 3 in 6 chance while skyborne to determine height and speed, safety of maneuvers, and the naturalness, or lack, of weather; -1/+1 bonus on rolls related to machinery.
|Artist: John Lakey From: PC2 Top Ballista|
Sky Gnomes are the most common and dominant people in Serraine. All the technological wonders owe at least something to the ingenuity of the Sky Gnomes. They are very short people and frequently full-fleshed. In many regards they look like halflings with bushy beards and larger noses. They tend to enjoy the manual and mechanical crafts, and jokes. Unlike similar gnomes on other worlds, they mechanical constructions are extremely likely to work, or at least spectacularly fail during the first test, in spite of how complex it may be.
The Sky Defense Force and the Top Ballista Academy are run and composed almost entirely gnomes. And the aeroplanes that make up the SDF are all of gnomish design and manufacture.
In addition to weapons common throughout the world, sky gnomes are all considered proficient with all the standard aeroplane weapons, the anti-aerial-assault weapons of Serraine, and technological weapon of gnomish manufacture.